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Patch notes - King’s Gambit Update


Posted on 18 August, 2026 by SEMC team

Hey, Turtle Fans!

This is the long-awaited update we’ve been incredibly excited to share with you! We always intended for the original story's mystery to be just the beginning, and we’re thrilled to finally bring you the complete, epic conclusion to the main campaign that you’ve been waiting for. Thanks to your support, we have been able to return with the King’s Gambit update, which ties up some major mysteries remaining after Splinter is rescued. Now is your chance to embark on another mission involving new story, levels, and our final boss, all for free, available right now! And don’t forget the Gauntlet Challenge at the end!

This release also brings support for a brand new playable character: Slash! This DLC is now available for purchase in the store. Slash has been a much-requested addition to the game, and we had so much fun bringing him to life. He’s a tanky bruiser sure to mess up the Foot Clan in his own signature smashing style.

We have also added support for the Samurai Armor Pack DLC, which allows all playable characters to transform into Samurai-inspired warriors.

This massive update marks our official 2.0 release, bringing more content to the game than ever before. But we aren't stopping here! Stay tuned for more updates in the future!

Thank you for sharing this journey with us and for your continued support of TMNT: Splintered Fate!

Also, check out our new TMNT: Splintered Fate Merchandise on Paramount Games store under the TMNT: Splintered Fate Collection!

All the info here: LINK TO THE OFFICIAL UPDATE ARTICLE

PATCH NOTES


MAJOR UPDATES

  • New Campaign Content Extension

    • After beating Shredder for good and rescuing Splinter, the new content picks up in the Home Lair where a new location will open up to a showdown with our new final boss

    • Beat the Rat King multiple times to advance the new narrative and reach the True Ending of the game!

    • Upon completing the new story, a Gauntlet Challenge will appear as a Hex option in the starting room

  • New Playable Character DLC: Slash

    • Basic Attack: Claw

    • Special: Embrace the Rage - Enter a Rage Mode with increased movement and attack speed

    • Starting Tool: Extinction Meteor - automatically targets a meteor at an enemy that explodes in Dark damage

    • Unlock Slash after defeating Leatherhead for the first time

  • New Samurai Armor Pack DLC

    • Equip Samurai outfits for all playable characters from the Character Select screen after purchasing the DLC

    • These outfits will not display in dialogue in order to preserve the intended narrative experience, but will display throughout the HUD UI

  • Pepperoni the Triceratops joins the team!

    • Pepperoni is available in the Home Lair as the cutest li’l dinosaur NPC

    • Extra frolicking

    • Don’t leave your pizza unattended!

  • Save System overhaul

    • We have updated the save system to be more robust in support of fixing issues causing lost progression

    • Added a backup save system that is automatically loaded in the event of the primary save becoming corrupted.

BALANCE UPDATES

  • Donatello

    • Increased Donatello's Final Strike and Dash Attack damage

    • Donatello’s dash attack has been modified to more smoothly flow back into his attack combo.

    • Donatello’s affinities have been changed from “Utrom and Ooze” to “Utrom and Robotics”

  • UI Updates

    • Made adjustments to the appearance of some menus, such as the pause menu, room rewards, and dragon/dreamer/artifact stations

    • Adjusted the size and resolution of numerous UI elements across the game.

  • Misc

    • Updated the room transition timer from 10 to 15 seconds when all players are not in the transition area to allow for more buying time.

    • The ‘Heart of Tengu’ artifact is now unlocked when rescuing Slash from Leatherhead.

BUGS FIXED

  • Shuriken can now proc darkness on hit when players have both Shuriken Engineer and Shadow Abilities.

  • Fixed an issue where the server would crash if a client erroneously sent multiple connect packets.

  • Fixed an issue where save files could hold onto superfluous data, eventually resulting in issues connecting to online multiplayer games.

  • Fixed a bug in the dragon upgrade station where maxed out upgrades would no longer be aligned with upgrades that were not maxed out.

  • Updated a few conversations that were missing VO

  • Several client and server crash fixes.


🗓️ Stay connected with us on the Super Evil Megacorp Discord, and follow along on Bluesky, Instagram, TikTok, Facebook, YouTube, and Twitter to catch the latest news. 

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