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Being Super Evil

Being Super Evil

From our initial founding in 2012 to a global organization distributed across 11 countries. We have a shared passion and belief to make games that matter.


The SEMC Story

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July, 2025

BLOOD LINE: A REBEL MOON GAME IS OUT

Co-op action now live, exclusively for Netflix members!

June, 2025

TMNT: SPLINTERED FATE - XBOX

Launched on Xbox Series X|S and Xbox One, June 24

May, 2025

TMNT: SPLINTERED FATE - PLAYSTATION

Launched on PlayStation 5 & 4, May 20

April, 2025

TMNT: SPLINTERED FATE ANNOUNCED FOR PS, XBOX & PHYSICAL RELEASES

An action-packed 2025 awaits Turtle fans!

April, 2025

BLOOD LINE: A REBEL MOON GAME CLOSED BETA BEGINS

As we gear up ahead of the 2025 launch!

2025

November, 2024

TMNT: SPLINTERED FATE WITH CROSSPLAY - PC

Launched on Steam and Epic, November 6

September, 2024

BLOOD LINE: A REBEL MOON GAME ANNOUNCED

Premiered at Netflix Geeked Week 2024!

July, 2024

TMNT: SPLINTERED FATE - NINTENDO

Launched on Nintendo Switch, July 17

2024

August, 2023

ZACK SNYDER REVEAL

Live at gamescom: SEMC to develop a game set in the Rebel Moon universe!

August, 2023

SEMC UK ENTITY OPENED

Our first international hub!

May, 2023

TMNT: SPLINTERED FATE - APPLE

Out on on Apple Arcade, May 4

March, 2023

NEW SEMC X NETFLIX GAMES PARTNERSHIP

A bold new project begins development!

2023

December, 2022

CATALYST BLACK CROWNED

Samsung Galaxy’s Game of the Year!

May, 2022

CATALYST BLACK LAUNCH

The fight for Catalyte ignites across iOS, Google Play, and the Galaxy Store!

2022

September, 2021

APPLE IPHONE 13 EVENT

Catalyst Black showcases iPhone 13 Pro’s Adaptive Mode at a smooth 120FPS!

2021

March, 2020

MOVE TO FULL REMOTE

Our Corona dodgers handbook becomes reality as we embrace a permanent global remote model

April, 2020

VAINGLORY COMMUNITY EDITION

The game enters players' hands, with all content unlocked for everyone

2020

November, 2019

VAINGLORY HITS 45 MILLION PLAYERS

A monumental milestone as the game spreads worldwide

2019

December, 2016

VAINGLORY WORLD CHAMPIONSHIP

Our first epic global event hits the stage in Hollywood

2016

2015 - 2016

VAINGLORY WINS AWARDS

A landmark year as Vainglory earns global acclaim

2015

September, 2014

APPLE KEYNOTE #1

Our first feature for Apple, and the Scarf Guy is born!

November, 2014

VAINGLORY LAUNCH

Our debut title, the MOBA for touch, storms the world

2014

2013

SAN MATEO OFFICE FOUNDING

Our HQ Lair rises in San Mateo, California

2013

2012

EVIL ENGINE v0.1

The backbone of Super Evil comes to life, powering the future of mobile gaming

2012

SUPER EVIL IS BORN

Our co-founders launch SEMC from the kitchen table

2012

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We make what we play

We are a collection of hugely passionate game makers, who love to play, amongst many genres, multiplayer action games. We constantly play, celebrate and share the latest and greatest games in this space, and strive to put our own stamp on the genre we spend so much time in.

Always Perfecting All-remote

In 11 countries, across 10 different timezones, we are a full remote company. Our processes, technology and culture are setup to empower our teams, and create a fun and inclusive global community.
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Belief In Our Talent

We collaborate with the best possible talent and partners. Our teams work every day to push the boundaries of gaming, and bring value and innovation to the space we love so much. Our leadership is accountable to make SEMC a better place to work, to serve and support our talent.


Super Evil Leads

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Tommy Krul

Founder, Tech


Q Wang

Founder, Design


Kristian Segerstrale

Executive Chairman


Ian Fielding

CEO


Eduardo Gonzalez

Art


Mark Cook

Marketing


Cassandre Beaumier

PRODUCTION


Brooke Costa

TECH


Craig Wells

Operations


Andy Payne

Tech


Leny Arceo

Finance


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TMNT: Splintered Fate

Blood Line: Rebel Moon

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